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These powers come in a wide gamut of general types: For freeforms, you can choose up to 14 combat-related powers. The most diverse and divergent part of characters are their powers. Understanding how these components fit into the bigger scene will be imperative to sorting things out later on in the process: Though things can get very divergent and nutty down the road, each character still starts from the same basic building blocks. Good thing we've got this guide to step through things quickly, then!
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Usually, this takes a lot of playing around and experience to discover what works and what doesn't. Once you get the hang of making builds in freeform, a whole new gameplay experience opens up to you in Champions. In addition, freeforms can be built to tailor their playstyle to be anything the user might want, ranging from complex to simple, focused to adaptable, or conventional to eclectic. While a poorly-built freeform will flounder, a well set-up freeform can use whatever powers in the game the user might want, while still performing competently, and in some cases, even better. However, while Archtypes are easier to build, and have much more direction initially, the Freeform's flexibility and versatility can prove to make for a much better game experience, once you understand how things fit together.
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In addition, Archtypes specifically build themselves to fulfill class roles in this game: Hybrid, Tank, DPS, and Support. Archtypes often do not need to worry about many of the complexities that come into play when trying to create a Freeform character, having most of their decisions already plotted out in their level progression. For Freeform, character building is much harder in this game than it is for many others.